In this project, we worked on a Bossfight scene based on an online challenge. This project was done
in teams of three, where I worked on the monster and helped with the scene in Unreal Engine.
I modeled, sculpted, rigged, and animated the 3D model for this project in Blender. I also did the texturing in Substance Painter. During the process, I created several animations, some of which did not make it into the final product. I also helped with setting up the scene and some basic particle effects in Unreal Engine.